Monthly Archives: March 2012

Rough Script


The first scene opens with a clip from the Skyrim E3 trailer. Halfway through the clip cuts to a shot of someone’s room. The cameras pans slowly across the somewhat messy room, fairly littered with rubbish and games posters on the walls. The camera continues to pan until it reaches the sight of a 19 year old boy, staring at his screen. He gets ready for the end and shouts -FUS RO DAH- along with the trailer…


There is a flash cut of him also doing this in public to show how his mind is always in another world. He finally comes back to reality and looks around as if he is lost. Then a frown crosses along his face and he looks to the ground. Shortly after, the title of the short film appears.

scene 2:

We find the boy (let’s call him Leon) speaking to his online friends/teammates via Steam. He appears confident and calm as communicates to his internet friends. All conversation via Steam


Hey man, that was a sick match we had.


Definately. You’re a preety good team leader.




It’s cool. You got game.

Leon is chuffed at the comment he got from Tonton. Then conversation continues shortly after.


So mate, I was thinking. There’s this competition in about a month, best team wins £10,000 between them.




Yeah, we could use someone like you. We should meet up at some soon, like this weekend.

Leon’s slight smile all the sudden turns to a nervous pout as the words “Meet Up?” play in his mind. He turns away from his computer…

Another flash cut ensues as he turns around in the street to find two people having a conversation. He observes there movements, facial expressions but nothing registers in his head. He starts to look tense, his eyes blinking fast, he hands are shaking. Leon then turns away from the two…


Another flash cut ensues and Leon turns back to his computer, he pauses for a moment and then types…


I’m visiting my grandparents this weekend so I can’t man.


Ah, fair game mate. Another time?


Yeah sure.

Leon logs out, takes in a deep breath and then starts to look drained. The scene then cuts to black.

scene 3: int. room. day/night

We find Leon playing Warzone on his computer. As usual he’s doing abnormally well in his game,showing extreme concentration in his play.

ext. city centre. day.

Another Flash cut of himself in the city center, sitting on a bench. We find Leon, making a gun shape with his hand. “shooting” at something.


We flash cut back to Leon playing his game. He concentration reaches a new level. It’s get to the point where he actually starts seeing himself in the game.

ext. city centre. day

We flash cut back to the scene where Leon is “shooting his gun”. We find that he is actually make believe shooting at pedestrians. This is this show his further plunge into social isolation.

int. bedroom. day/night.

We jump back to the scene where Leon is playing his game. Everything is getting more intense, when all of the sudden, he loses. He appears stunned, barely moving and then we cut to black.

scene 4: ext. city centre. day.

The scene starts with Leon walking along the streets of his home city in a lost state. Throughout out this part of the scene several of the shots will be using a forced perspective to make the buildings look bigger to impose him.

As he continues forward, he comes across a closed game store. For a while he just stands there and looks foward. After a while, two boys who shown previously in the film show up beside him. Leon, who is nervous at first. Decides to break the silence.


Uh, hi.


Yo what’s up?


So what brings you guys here?


We were gonna pick up the new Warzone game but as you can see…


You play Warzone too? My ranks general on it.


Nice man. My user name is Tonton.


Wait, the Corporal Rank Tonton?


Yeah man.


I’m Lonewolf, the guy you were speaking playing with the other day.


(Smiling)Awesome, so we finally meet in person. Well, since here is closed, we’re gonna head back to mine and chill. Wanna come with? Leon has a slight pause in shock thinking in the back of his head with joy that people actually want to be friends with him. He agrees and heads off with them. As he leaves. He takes one look back at the game shop and then continues with them


Shot/Scene Plans


Shooting at Geoff’s room.

(Extra Props required: Laptop – Headset – Mousepad – Figurines – Game cases – Posters – Mountain Dew – Empty Cans – Pizza box)

1st shot – PC Power button being pressed – Extreme close up.

(Sound effects of fan/pc booting up).

2nd Shot – PC Components moving (Fans ect) Extreme close up.

3rd Shot – Close up of energy drink being opened.

(Sound effect of can/bottle opening really exaggerated).

4th Shot – Shows him reaching for energy drink (shot from underneath desk).

5th Shot – Over shoulder shot panning shot showing headset on – DOF – PC screen in shot).

(Character has feet up on table while pc boots up).

6th Shot(s) – Showing gaming posters – Gaming ornaments (basically showing his room).

This scene then cuts to the Skyrim trailer and the first scene begins.


Shooting at Geoff’s room – Fountains near uni

Shot 1 – Over shoulder shot of main character watching skyrim trailer.

Shot 2 – Shot from behind monitor (Partially showing the character’s face but not fully)

Focal Pull (DOF).

Shot 3 – Over shoulder shot (Showing characters jaw has he mouths along to the “FUS RO DAH”).


Shot 4 – Over shoulder then panning round to the front of the characters face, showing him for the first time. Location intentionally skips. Close up of characters face looking anxious or panicked.

Shot 5 – Medium long shot of characters whole body – body language looks uncomfortable (hunched over, doesn’t know what to do with hands – heavy breathing).

Shot 6 – Close up of hands – uneasy poses with hands.

Shot 7 – High rise shot of character from behind as if in a 3rd person game. Character looking around almost frantically.

Shot 8 – Close up of characters face looking sad.

[Intro Sequence]


Shooting at Geoff’s room and outside somewhere (location doesn’t matter too much)

Shot 1 – Close up shot of Leon’s hand typing on his Keyboard.

Shot 2 – Close up shot of the left side of Leon’s face.

Shot 3 – Mid Shot behind Leon typing on his computer.

[Text appears in the shot the form of a instant message chat window.]

Shot 4 – Shots of computer monitor with chat boxes open

Shot 5 – Close up shot of Leon looking chuffed at Tonton’s comment. Halfway through the shot the conversation picks again:

Shot 6 – Back to shots of computer monitor chat windows

Shot 7 – Leon’s grin then turns to a nervous pout as soon as Tonton proposes a meet up, Leon turns away from his computer

Shot 8 – The next shot is a match cut to Leon turning around. The angle is a mid shot placed behind him looking over to two people talking to one another. After this shot, several close up shots are used on the two’s hands, eyes and facial expression.

Shot 9 – Low angle shot of through the main characters legs as he approaches the two people

Shot 10 – We have an extreme close up of Leon’s eyes looking blank as nothing seems to register, he starts to look tense and then turns away.

Shot 11 – Close up of nervous hand gestures

Shot 12 – We have another match edit where he turns back to his computer. He pauses and then continues the conversation

Shot 13 – Close up of Leon logging out and then taking a deep breath

Shot 14- Close up shot of character putting face in hands looking stressed

Shot 15 – Camera then goes behind him and pans away and fades to black


Shooting in Geoff’s room and outside in park

Shot 1 – Shot of main character really involved in game – Medium shot from behind – Fades in from blackness.

Shot 2 – Shot of main character using mouse and keyboard – Depth of field shots of mouse and keyboard

Shot 3 – Shot of main characters eyes, really focussed on the game – Extreme close up

Shot 4 – Shot of character biting lip in concentration – extreme close up

[Scene changes from inside to outside]

Shot 5 – Graphic match of same close up of eyes, camera then zooms out to show he is now sat on a bench in the city – Extreme close up, zooms out, medium shot

Shot 6 – Forced perspective shot of character sat on bench, shot from behind. Filmed from low angle giving the illusion of people walking underneath bench (making them look smaller/inferior?) – Medium long establishing shot

Shot 7 – Shot of characters fingers making gun gestures – Extreme close up – DOF

Shot 8 – Shot from behind the bench showing main character pretending to shoot passers by – medium high angle shot.

[Scene changes from outside to inside]

Shot 9 – Close up of character shaking his head in confusion at the flashback he just had. He then shrugs it off and continues playing.

Shot 10 – Shot of characters eyes really focussing – extreme close up

Shot 11 – Shot of character from behind as he loses game – medium shot

Shot 12 – Shot of screen saying something like “game over” – close up

Shot 13 – Close up of characters face, looking shocked

Shot 14 – Shot of character putting hands behind head and leaning back looking stressed – shot from side angle – medium close up.

Shot 15 – Medium close up of character slamming fist down on table in anger. The bang triggers a cut to the next scene


Shooting Outside university

Shot 1 – Close up shot of the side of Leon’s face as he walks across the street.

Shot 2 – Extreme Long shot of Leon walking up the hill towards City Campus

Shot 3 – Long Shot of Leon walking through the millennium art museum

Shot 4 – Mid shot of Leon being imposed by Buildings

Shot 5 – Long shot of Leon coming across the closed game store.

Shot 6 – Mid shot showing closed store

Shot 7 – Close up of Leon looking up at the store.

Shot 8 -Verted shot of Leon and Geoff and looking at the store

Shot 9 – From Leon’s left side. A mid shot angle showing Geoff in the foreground, he appears nervous at first and the breaks the silence. From this several reverse shots ensue in regards to which character is talking.